Post by SupaDupaZombeeh on Jun 7, 2012 7:05:45 GMT -5
First off this is a Nation "submission" all of the towns will be in this thread but will be posted later on (these towns will be small coastal colonies or conquered towns/cities). This first part is recruitment details, more down you will find the actual lore/other crap.
Description/details of the Kvoludnaya Rytsori faction:
Kvoludnaya Rytsori is a faction hostile to everything in Central Mirugan that doesn’t believe in their god “Kvar”. They are not native to Central Mirugan but originate from a continent known as Vysukikh Gàr. This means that they are trying to colonize/conquer Central Mirugan. They are lead by King Barvori I but the Central Mirugan fraction of this nation is lead by Warlord Vhûn-ka Ghyr (me); one of the king’s most trusted warlords.
If you wish to join this faction you must have a suitable bio to join, this can be that you’re a settler original from Vysukikh Gàr with an occupation of choice or you can be a captured warrior/ slave serving these invaders (if you want to give specifics of what region you are from or if you want to join the Kvaricay please read more lore/info down below).
Occupation wise, there is no such thing as a mage, rogue, paladin, whatever the <3 sounds classy. We have Warriors, hunters, bards, mercenaries, berserkers (this one requires being from the Elder Forests and a member of the Kvaricay), druids and then your ordinary jobs such as farmer, blacksmith, fisherman, lumberjack, etc.
If you are a follower of Kvar you may insult everybody in RP for you hate all infidels, being a slave would not require you to do this with the exception if you were converted. Yet this would mean you will become an actual citizen from Kvoludnaya Rytsori. PvP wise you have no restrictions of who you attack, it is actually smiled upon to kill as much players as possible. We also have a strict hierarchy that I will post later. If you join you will start at the bottom of this list but you can easily work your way up, this would only affect your rank in a coordinated attack against a city though, if you live in a different time zone as me you will have an advantage to become a high ranking officer though, this would be accompanied with the position of town assistant/mayor.
If you want a general scale of how evil this faction is: dictator wise it would be at about the same level as Stalin, Hitler, Leopold II and Mao. (Wecommitt cultural/economicgenocidee if needed.)
Now last but not least: If you wish to join this faction PM me, the forum page is for possible question and remarks.
Actual Lore:
Kvoludnaya Rytsori:
Lead by the King Barvori I, Kvoludnaya Rytsori is a violent nation striving for cultural, economic and military dominance. They're original from the small continent of Vysukikh Gàr situated north of Central Mirugan. They recently started a campaign to conquer large parts of Central Mirugan under the command of the Warlord Vhûn-ka Ghyr. So far they were able to conquer and maintain power of a significant part of Central Mirugan. They plan to attack other areas in the near future. These people are very racist and violent thus should not be interacted with if possible.
Origin:
Kvoludnaya Rytsori was founded by "King Gvolàt the Wise" around 365 in the 4th Era. He united all 58 Tribes on the arctic continent Vysukikh Gàr.
Story of Gvolàt the Wise:
In the fourth Era a Bvori of a small tribe by the name of Gvolàt lived. During his prayers on a cold winter night, Kvar the mighty god appeared to him. Kvar told him he had to unite all the tribes of Vysukikh Gàr under his name to form a united Vysukikh Gàr that could withstand anything Sluvyh threw at them.
Gvolàt asked Kvar: "And why should the other tribes believe you have commanded me to unite us all."
"For if they have no faith they shall feel my wrath." : Kvar responded.
The next day Gvolàt rode out on his stallion to see all Bvori’s of all 58 tribes. All Bvori's believed Glovàt without hesitation, there was only one exception, Hergvy, this power-hungry man would not swear allegiance to Gvolàt. For he would never be lead by a Bvori whose tribe was smaller than his own. So Glovàt prayed. And Kvar answered with the biggest storm any being had ever witnessed in Vysukukh Gàr. The storm destroyed Hergvy's crops, houses and killed many. Hergvy begged Gvolàt to forgive his unfaith and spare him and his people. Gvolàt showed compassion, he prayed to Kvar to stop this massacre. Moments later the storm stopped. And so Vysukukh Gàr was united under a mighty king with Kvar's blessing. That following day Gvolàt ordered the people of Vysukikh Gàr to make a city in the name of Kvar, a city worthy of Kvar’s mercy. Many summers later, long after Gvolàt the Great had died the city was finished. The people of Vysukikh Gàr named it Kvar-y-Tresh for the mercy the mighty Kvar had shown that day.
Profile on King Barvori I
King Barvori I
AKA Barvori the Red
86st King of Kvoludnaya Rytsori.
Estimated age: 32
Race: Human (from northern regions)
Sex: Male
His reign:
Kvoludnaya Rytsori was a peaceful nation before the rule of Barvori the Red. His father Kvund VI was an enlightened ruler, he believed in equality, sovereignty and peace. He tried his best to keep the tribes united (with all of their differences) by peaceful techniques such as diplomacy. But his son is the exact opposite of him. An evil man, he deems himself the gift of Kvar. He believes he was sent by the almighty god to rid Vysukikh Gàr of all heretics and other peculiar cases. Barvori I ceased power of Kvoludnaya Rytsori by killing his father. During these sudden events there was a violent revolution. Since the new king didn’t like this situation he gave the order to his warlords to crush this rebellion. At this time the legendary warrior Vhûn-ka Ghyr was promoted to warlord of the Kvaricay by the king.
A letter from the king’s court to warlord Vhûn-ka Ghyr during the siege of Skaphi-Vund in the Ismichyan Mountains.
“This rebellion has dragged on for much longer than anticipated. Make an example of what happens to rebels at Skaphi-Vund. Kill all rebels, including their families. No exceptions. Even kill innocent people to make a clear statement. The king doesn’t care as long as you stop this nonsense.”
Events during his reign:
-The Blood War (although practically won, there are still some rebel strongholds to be destroyed)
-The slaughter at Skaphi-Vund
-The discovery of Central Mirugan
-Various colonies started on Central Mirugan
-Various towns and cities conquered in Central Mirugan
Profile on Warlord Vhûn-ka Ghyr
Warlord Vhûn-ka Ghyr
AKA Vhûn the Mad, Vhûn the Blooded
Warlord of the Kvaricay
Estimated age: 45
Race: Human (from northern regions)
Sex: Male
One of King Barvori the Red’s most trusted Warlords. He earned most of his stripes during the Blood war. This is where he lead King Barvori’s men to victory and crushed all opposition. Great warrior and an even better tactician.
Vhûn-ka Ghyr grew up in the Elder Forrests of Vysukikh Gàr, he was raised like a normal child by his mother and father. And like all young men from his region he had to do his trials to become a man. His ability to lead his comrades during the trials were unseen, all of the young men that were in his group survived the trials. This is when he was noticed by a druid named Ilusvuk. Ilusvuk took him to the city of Zhar’k Evst where he enlisted him in the Kvaricay. Here he was trained to become a machine with killing as its only purpose. Like all others in the Kvaricay he became a cold man, ruthless, even Sluvyh himself would not be able to scare him. All that mattered to him was the honour of the King. Years later, when King Barvori ascended the throne and the Blood war started, he followed every order he got to the letter. What caused an absurd amount of deaths. At the Battle of Skaphi-Vund he ordered the execution of 6800 traitors (At this time he was promoted to Warlord of the Kvaricay). Thanks to this action he was invited to the king’s court, where he was promoted to the king’s peadviseradvisor. He recently was appointed to settle/conquer the newly discovered continent of Central-Mirugan.
Geography:
I will add alot more detail to these regions later, including folk stories and other important info and if i ever figure out how to use inkscape I will make a map aswell.
Kvoludnaya Rytsori covers the entire continent of Vysukikh Gàr so it topography has many features, it is divided in 6 zones: The Swaps of Ghundarv, Sluvyh's Sluvyh'suvyhn's Breath, The White Forests, Kvar's blessing, The Ismichyan Mountains, The Elder Woods
THE SWAMPS OF GHUNDARV:
Located in the most southern part of Vysukikh Gàr it has live ableiveable climate, like all other regions in Vysukikh Gàr the winters are harsh although the region is known for its early springs. The terrain is allot more unfriendly then the climate, miles of marsh reeking of death. There's only one city there with the exception of a handful of villages. The main city isn't the best place to live, frequent floods during Reign and a shortage of food during Silence. Its main source of food and money is fish; its good location (the delta of the Dvund) is rich in fish. It's the fifth most populated region, with a total population of about 4800.
SLUVYH'S WRATH:
Most northern area of Vysukikh Gàr. Divided in two areas;
-SLUVYH'S PEAKS:
A relatively small patch of land, only a few miles from the Arctic Circle. Known for its mining industry, sharp mountain peaks and ice cold temperatures (so cold even Radvoer freezes). Only one small city is located in the southern most part of the mountain range: "Kvulaarg Ba'aal". 6th Most populated area with a mere 680 residents.
Many people try their luck in this mining region because of the high wages, but what is the price of life because only 58% going there survive the first year working.
-SLUVYH'S BREATH:
A large valley known for its inhabitable climate and terrain. Also known as "Ichva Ba Voar" (Valley of the Dead). The polar winds make this frozen wasteland deadly beyond belief. Many miners heading to Sluvyh's Peaks die here or upon arrival due to exhaustion, dehydration, third degree burns. People often go into depression and kill themselves here to. Population 0. Only the dead can live here.
THE WHITE FORRESTS:
Large, densely populated area, large portions of the ancient forests have been cut down to make room for agriculture on its fertile land, the area received its name thanks to the forests existing mostly out of birch trees. Many villages surround the Central city of "Da'va Khun". It is the second most populated area with about 12000 inhabitants.
KVAR'S BLESSING:
Woodlands (taiga) with the country's capital Kvar-y-Tresh. Most populated region in Vysukikh Gàr with 16000. The region is known for its rich culture and many villages. Agriculture, mining and the hunt are its revenues.
THE ISMICHYAN MOUNTAINS:
Largest area in Vysukikh Gàr. It is volcanically active so it has many warm water springs and geysers. There are many mining settlements in this region with as capital Skaphi-Vund. Third most populated area with about 9800 inhabitants.
THE ELDER WOODS:
Region near Sluvyh's Wrath, taiga. Known for its dense mist, ancient trees, harsh winters, radvoer, druids and beserker. Second largest area of Vysukikh Gàr and fourth most populated with about 8900 men strong.
Religion:
This is nowhere near finished as i would like, this will contain alot of stories, info and other nice things.I'mnce i'm not the best of writers and i like "to-the-point" facts this might take very long if I want to make it good so for now here you have the basics.
Kvaritism in a nutshell:
Kvar is the oldest of deities, he’s the titan that created all; he created the gods, the heavens, he created everything. It is not known how Kvar came into existence though. This is why Kvar should never be depicted, we do not know what he is, what exactly he does. He must be viewed upon as if he was a mere thought. Like our own thoughts we cannot stop to explore/create more. It is hard to say what he created first for we cannot look at the heavens in details. For all we know the dimensions in numbers of the universe is larger then there are stars that we can count. Perhaps it is even infinite; for just like our own minds we can keep expanding our imagination. You must ask yourself: “Where does my cognitive/psychological development end?” So that is how Kvar should be viewed: “An infinite being, ever expanding, ever learning, a constant dream.” Like in our own imagination/dreams we can depict our thoughts very vividly; it is almost as if it is reality. So really Kvar is just the prime thought, the origin of all other thoughts.
Imagine you begin to dream. Often you just see yourself and then, all of a sudden you make the dream expand; you see a surface, a landscape starting to rise in front of you. You start to fill the surface of the landscape you just made. You create characters that seem to have their own thoughts and abilities. Often these are taken from your everyday life yet strange faces appear out of nowhere. Well Kvar had to do everything from scratch, like a newborn baby he was able to create his own universe without ever have seen another. So nothing he would have known before his creation could be added in this universe. So he started to create and expand. And like every mind it has some disturbing thought, evil thoughts if you may. So amongst the first characters he made (gods) he put a being known as Sluvyh. This being carried all that could be considered evil. It was so evil it tries to destroy everything in Kvar’s creation up to the day, yet Kvar does nothing to stop him. Sluvyh works in devious ways, he corrupts innocence to help him and he throws nothing but suffering at whom tries to stop him. Although he might be Kvar’s creation, Sluvyh was slowly growing to become as powerful as him.
Towns (Central Mirugan)
Towns with their corresponding info to be added later
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Description/details of the Kvoludnaya Rytsori faction:
Kvoludnaya Rytsori is a faction hostile to everything in Central Mirugan that doesn’t believe in their god “Kvar”. They are not native to Central Mirugan but originate from a continent known as Vysukikh Gàr. This means that they are trying to colonize/conquer Central Mirugan. They are lead by King Barvori I but the Central Mirugan fraction of this nation is lead by Warlord Vhûn-ka Ghyr (me); one of the king’s most trusted warlords.
If you wish to join this faction you must have a suitable bio to join, this can be that you’re a settler original from Vysukikh Gàr with an occupation of choice or you can be a captured warrior/ slave serving these invaders (if you want to give specifics of what region you are from or if you want to join the Kvaricay please read more lore/info down below).
Occupation wise, there is no such thing as a mage, rogue, paladin, whatever the <3 sounds classy. We have Warriors, hunters, bards, mercenaries, berserkers (this one requires being from the Elder Forests and a member of the Kvaricay), druids and then your ordinary jobs such as farmer, blacksmith, fisherman, lumberjack, etc.
If you are a follower of Kvar you may insult everybody in RP for you hate all infidels, being a slave would not require you to do this with the exception if you were converted. Yet this would mean you will become an actual citizen from Kvoludnaya Rytsori. PvP wise you have no restrictions of who you attack, it is actually smiled upon to kill as much players as possible. We also have a strict hierarchy that I will post later. If you join you will start at the bottom of this list but you can easily work your way up, this would only affect your rank in a coordinated attack against a city though, if you live in a different time zone as me you will have an advantage to become a high ranking officer though, this would be accompanied with the position of town assistant/mayor.
If you want a general scale of how evil this faction is: dictator wise it would be at about the same level as Stalin, Hitler, Leopold II and Mao. (Wecommitt cultural/economicgenocidee if needed.)
Now last but not least: If you wish to join this faction PM me, the forum page is for possible question and remarks.
Actual Lore:
Kvoludnaya Rytsori:
Lead by the King Barvori I, Kvoludnaya Rytsori is a violent nation striving for cultural, economic and military dominance. They're original from the small continent of Vysukikh Gàr situated north of Central Mirugan. They recently started a campaign to conquer large parts of Central Mirugan under the command of the Warlord Vhûn-ka Ghyr. So far they were able to conquer and maintain power of a significant part of Central Mirugan. They plan to attack other areas in the near future. These people are very racist and violent thus should not be interacted with if possible.
Origin:
Kvoludnaya Rytsori was founded by "King Gvolàt the Wise" around 365 in the 4th Era. He united all 58 Tribes on the arctic continent Vysukikh Gàr.
Story of Gvolàt the Wise:
In the fourth Era a Bvori of a small tribe by the name of Gvolàt lived. During his prayers on a cold winter night, Kvar the mighty god appeared to him. Kvar told him he had to unite all the tribes of Vysukikh Gàr under his name to form a united Vysukikh Gàr that could withstand anything Sluvyh threw at them.
Gvolàt asked Kvar: "And why should the other tribes believe you have commanded me to unite us all."
"For if they have no faith they shall feel my wrath." : Kvar responded.
The next day Gvolàt rode out on his stallion to see all Bvori’s of all 58 tribes. All Bvori's believed Glovàt without hesitation, there was only one exception, Hergvy, this power-hungry man would not swear allegiance to Gvolàt. For he would never be lead by a Bvori whose tribe was smaller than his own. So Glovàt prayed. And Kvar answered with the biggest storm any being had ever witnessed in Vysukukh Gàr. The storm destroyed Hergvy's crops, houses and killed many. Hergvy begged Gvolàt to forgive his unfaith and spare him and his people. Gvolàt showed compassion, he prayed to Kvar to stop this massacre. Moments later the storm stopped. And so Vysukukh Gàr was united under a mighty king with Kvar's blessing. That following day Gvolàt ordered the people of Vysukikh Gàr to make a city in the name of Kvar, a city worthy of Kvar’s mercy. Many summers later, long after Gvolàt the Great had died the city was finished. The people of Vysukikh Gàr named it Kvar-y-Tresh for the mercy the mighty Kvar had shown that day.
Profile on King Barvori I
King Barvori I
AKA Barvori the Red
86st King of Kvoludnaya Rytsori.
Estimated age: 32
Race: Human (from northern regions)
Sex: Male
His reign:
Kvoludnaya Rytsori was a peaceful nation before the rule of Barvori the Red. His father Kvund VI was an enlightened ruler, he believed in equality, sovereignty and peace. He tried his best to keep the tribes united (with all of their differences) by peaceful techniques such as diplomacy. But his son is the exact opposite of him. An evil man, he deems himself the gift of Kvar. He believes he was sent by the almighty god to rid Vysukikh Gàr of all heretics and other peculiar cases. Barvori I ceased power of Kvoludnaya Rytsori by killing his father. During these sudden events there was a violent revolution. Since the new king didn’t like this situation he gave the order to his warlords to crush this rebellion. At this time the legendary warrior Vhûn-ka Ghyr was promoted to warlord of the Kvaricay by the king.
A letter from the king’s court to warlord Vhûn-ka Ghyr during the siege of Skaphi-Vund in the Ismichyan Mountains.
“This rebellion has dragged on for much longer than anticipated. Make an example of what happens to rebels at Skaphi-Vund. Kill all rebels, including their families. No exceptions. Even kill innocent people to make a clear statement. The king doesn’t care as long as you stop this nonsense.”
Events during his reign:
-The Blood War (although practically won, there are still some rebel strongholds to be destroyed)
-The slaughter at Skaphi-Vund
-The discovery of Central Mirugan
-Various colonies started on Central Mirugan
-Various towns and cities conquered in Central Mirugan
Profile on Warlord Vhûn-ka Ghyr
Warlord Vhûn-ka Ghyr
AKA Vhûn the Mad, Vhûn the Blooded
Warlord of the Kvaricay
Estimated age: 45
Race: Human (from northern regions)
Sex: Male
One of King Barvori the Red’s most trusted Warlords. He earned most of his stripes during the Blood war. This is where he lead King Barvori’s men to victory and crushed all opposition. Great warrior and an even better tactician.
Vhûn-ka Ghyr grew up in the Elder Forrests of Vysukikh Gàr, he was raised like a normal child by his mother and father. And like all young men from his region he had to do his trials to become a man. His ability to lead his comrades during the trials were unseen, all of the young men that were in his group survived the trials. This is when he was noticed by a druid named Ilusvuk. Ilusvuk took him to the city of Zhar’k Evst where he enlisted him in the Kvaricay. Here he was trained to become a machine with killing as its only purpose. Like all others in the Kvaricay he became a cold man, ruthless, even Sluvyh himself would not be able to scare him. All that mattered to him was the honour of the King. Years later, when King Barvori ascended the throne and the Blood war started, he followed every order he got to the letter. What caused an absurd amount of deaths. At the Battle of Skaphi-Vund he ordered the execution of 6800 traitors (At this time he was promoted to Warlord of the Kvaricay). Thanks to this action he was invited to the king’s court, where he was promoted to the king’s peadviseradvisor. He recently was appointed to settle/conquer the newly discovered continent of Central-Mirugan.
Geography:
I will add alot more detail to these regions later, including folk stories and other important info and if i ever figure out how to use inkscape I will make a map aswell.
Kvoludnaya Rytsori covers the entire continent of Vysukikh Gàr so it topography has many features, it is divided in 6 zones: The Swaps of Ghundarv, Sluvyh's Sluvyh'suvyhn's Breath, The White Forests, Kvar's blessing, The Ismichyan Mountains, The Elder Woods
THE SWAMPS OF GHUNDARV:
Located in the most southern part of Vysukikh Gàr it has live ableiveable climate, like all other regions in Vysukikh Gàr the winters are harsh although the region is known for its early springs. The terrain is allot more unfriendly then the climate, miles of marsh reeking of death. There's only one city there with the exception of a handful of villages. The main city isn't the best place to live, frequent floods during Reign and a shortage of food during Silence. Its main source of food and money is fish; its good location (the delta of the Dvund) is rich in fish. It's the fifth most populated region, with a total population of about 4800.
SLUVYH'S WRATH:
Most northern area of Vysukikh Gàr. Divided in two areas;
-SLUVYH'S PEAKS:
A relatively small patch of land, only a few miles from the Arctic Circle. Known for its mining industry, sharp mountain peaks and ice cold temperatures (so cold even Radvoer freezes). Only one small city is located in the southern most part of the mountain range: "Kvulaarg Ba'aal". 6th Most populated area with a mere 680 residents.
Many people try their luck in this mining region because of the high wages, but what is the price of life because only 58% going there survive the first year working.
-SLUVYH'S BREATH:
A large valley known for its inhabitable climate and terrain. Also known as "Ichva Ba Voar" (Valley of the Dead). The polar winds make this frozen wasteland deadly beyond belief. Many miners heading to Sluvyh's Peaks die here or upon arrival due to exhaustion, dehydration, third degree burns. People often go into depression and kill themselves here to. Population 0. Only the dead can live here.
THE WHITE FORRESTS:
Large, densely populated area, large portions of the ancient forests have been cut down to make room for agriculture on its fertile land, the area received its name thanks to the forests existing mostly out of birch trees. Many villages surround the Central city of "Da'va Khun". It is the second most populated area with about 12000 inhabitants.
KVAR'S BLESSING:
Woodlands (taiga) with the country's capital Kvar-y-Tresh. Most populated region in Vysukikh Gàr with 16000. The region is known for its rich culture and many villages. Agriculture, mining and the hunt are its revenues.
THE ISMICHYAN MOUNTAINS:
Largest area in Vysukikh Gàr. It is volcanically active so it has many warm water springs and geysers. There are many mining settlements in this region with as capital Skaphi-Vund. Third most populated area with about 9800 inhabitants.
THE ELDER WOODS:
Region near Sluvyh's Wrath, taiga. Known for its dense mist, ancient trees, harsh winters, radvoer, druids and beserker. Second largest area of Vysukikh Gàr and fourth most populated with about 8900 men strong.
Religion:
This is nowhere near finished as i would like, this will contain alot of stories, info and other nice things.I'mnce i'm not the best of writers and i like "to-the-point" facts this might take very long if I want to make it good so for now here you have the basics.
Kvaritism in a nutshell:
Kvar is the oldest of deities, he’s the titan that created all; he created the gods, the heavens, he created everything. It is not known how Kvar came into existence though. This is why Kvar should never be depicted, we do not know what he is, what exactly he does. He must be viewed upon as if he was a mere thought. Like our own thoughts we cannot stop to explore/create more. It is hard to say what he created first for we cannot look at the heavens in details. For all we know the dimensions in numbers of the universe is larger then there are stars that we can count. Perhaps it is even infinite; for just like our own minds we can keep expanding our imagination. You must ask yourself: “Where does my cognitive/psychological development end?” So that is how Kvar should be viewed: “An infinite being, ever expanding, ever learning, a constant dream.” Like in our own imagination/dreams we can depict our thoughts very vividly; it is almost as if it is reality. So really Kvar is just the prime thought, the origin of all other thoughts.
Imagine you begin to dream. Often you just see yourself and then, all of a sudden you make the dream expand; you see a surface, a landscape starting to rise in front of you. You start to fill the surface of the landscape you just made. You create characters that seem to have their own thoughts and abilities. Often these are taken from your everyday life yet strange faces appear out of nowhere. Well Kvar had to do everything from scratch, like a newborn baby he was able to create his own universe without ever have seen another. So nothing he would have known before his creation could be added in this universe. So he started to create and expand. And like every mind it has some disturbing thought, evil thoughts if you may. So amongst the first characters he made (gods) he put a being known as Sluvyh. This being carried all that could be considered evil. It was so evil it tries to destroy everything in Kvar’s creation up to the day, yet Kvar does nothing to stop him. Sluvyh works in devious ways, he corrupts innocence to help him and he throws nothing but suffering at whom tries to stop him. Although he might be Kvar’s creation, Sluvyh was slowly growing to become as powerful as him.
Towns (Central Mirugan)
Towns with their corresponding info to be added later
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