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Bosses
Oct 31, 2012 0:33:28 GMT -5
Post by krazzie on Oct 31, 2012 0:33:28 GMT -5
"Dang, why is this monster not dying? I hope it drops good loot.. It'll probably be better if I bring a party to kill it.."
Introducing Boss, they drop unique loots, they are very hard to kill, you would need a party to kill them.
Fenrir
This wolf has been spotted south of Arcem, this wolf is very fast and will slow you down, not letting you escape, are you able to kill it?
Herring
Old Herring is back.. from the dead, it seems that he doesn't want any guest in his mansion.
Spider Queen
There's some sticky webs around in Mirkwood, seems to be in the center of Mirkwood.. Careful, it's still hungry.
Sentinel
One of the Iron Golem that worships and wishes to be like him, somewhere spotted in Snowville, AKA east of the town called khione.
Cow King
The Cow King has been wandering around, last seen is unknown, rumors say the Cow King has unique and godlike equipments.
These boss has unique equipments, like protection against mobs X or explosive protection VII, or damage undead IX, and lots of other enhancement equipments.
But people say it's a rumor. Try and find out if it is or not today!
P.S. Lava doesn't hurt the boss.
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Bosses
Oct 31, 2012 0:41:10 GMT -5
Post by Serpine Flux on Oct 31, 2012 0:41:10 GMT -5
"Dang, why is this monster not dying? I hope it drops good loot.. It'll probably be better if I bring a party to kill it.." That note probably equals: Monster's are now harder to kill, the chance of good loot being dropped is increased if killed by multiple people. More people possibly solves the monster not dying problem. This is just a guess. An easy one to make.
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Bosses
Oct 31, 2012 1:41:43 GMT -5
Post by Prekrasna.Smiert (chaza507) on Oct 31, 2012 1:41:43 GMT -5
"Dang, why is this monster not dying? I hope it drops good loot.. It'll probably be better if I bring a party to kill it.." That note probably equals: Monster's are now harder to kill, the chance of good loot being dropped is increased if killed by multiple people. More people possibly solves the monster not dying problem. This is just a guess. An easy one to make. more friends means more loot, seems legit
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Bosses
Nov 1, 2012 2:11:19 GMT -5
Post by Marcel.Camthalion (TheGran) on Nov 1, 2012 2:11:19 GMT -5
I like a harder to kill Mob. Adds to my theorem of kill-all die-none. Makes no sense.
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Bosses
Nov 2, 2012 5:12:52 GMT -5
Post by krazzie on Nov 2, 2012 5:12:52 GMT -5
Added the official stuff.
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Bosses
Nov 2, 2012 5:21:59 GMT -5
Post by Rowan.Pelanger on Nov 2, 2012 5:21:59 GMT -5
Krazzie... Do the bossss have "Lairs"? And do they respawn when killed?
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Bosses
Nov 2, 2012 6:35:56 GMT -5
Post by fireblitz223 on Nov 2, 2012 6:35:56 GMT -5
Krazzie I don't know if this is a problem but, me Ezio and Mondasin killed Herring and he didn't drop any loot?? Is it rare that they drop loot or it's just a problem?
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Bosses
Nov 2, 2012 11:15:40 GMT -5
Post by bobruk on Nov 2, 2012 11:15:40 GMT -5
You won't get the loot EVERYTIME, otherwise people will constantly kill the bosses for their items. Its like the reg mob loot, its random.
I was trying to kill the cow and I was attacking it A LOT. It stayed at 100% health even though I hit it 10+ times, even my dogs damaged it. I don't know if the cow is supposed to be tougher than the spider, but I got the spider done to 60% by myself, but the cow won't even flinch.
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Bosses
Nov 2, 2012 12:36:08 GMT -5
Post by krazzie on Nov 2, 2012 12:36:08 GMT -5
Krazzie I don't know if this is a problem but, me Ezio and Mondasin killed Herring and he didn't drop any loot?? Is it rare that they drop loot or it's just a problem? You killed the wrong one.
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Bosses
Nov 2, 2012 13:04:54 GMT -5
Post by krazzie on Nov 2, 2012 13:04:54 GMT -5
Krazzie... Do the bossss have "Lairs"? And do they respawn when killed? These boss will have their own lairs soon, too many people already abusing them already.
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Bosses
Nov 2, 2012 15:26:42 GMT -5
Post by Rowan.Pelanger on Nov 2, 2012 15:26:42 GMT -5
Also... Can the bosses be moved somewhere besides places that aren't safe for me to go?.. Like maybe at the end of each dungeon. Or make new ones for the Bosses that the lairs could be.
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Bosses
Nov 2, 2012 16:13:48 GMT -5
Post by fireblitz223 on Nov 2, 2012 16:13:48 GMT -5
Krazzie we actually killed the boss zombie not the wrong one
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Bosses
Nov 13, 2012 15:49:40 GMT -5
Post by krazzie on Nov 13, 2012 15:49:40 GMT -5
Bosses will be disabled until further noticed.
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piwii999
Veteran Explorer
Hur Hur caterpie
Posts: 501
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Bosses
Nov 13, 2012 20:20:28 GMT -5
Post by piwii999 on Nov 13, 2012 20:20:28 GMT -5
I know this is kinda off topic but is anyone else getting the bug where you kill one zombie and another one appears where that one died?
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