Post by Prekrasna.Smiert (chaza507) on Jan 22, 2012 3:16:44 GMT -5
Name: Bracus Addonexus
Job Position: The Headmaster of the University Of magic
Character History:
Bracus is always looking for the opportunity to help people protect themselves from the curse that was inflicted upon his town and keep them for the dark times ahead
How you would help Rull:
Bracus is kind and a hard worker he wants to relay the information and training he has been given to others who seek education. one of my main goals as headmaster is to provide rull with an army of well trained users to fight against the evil of Zasuti.
Time:
Im on at least 3-4 hours on an average weekday and 10 hours over the course of the weekend
Interaction:
Bracus is a kind-hearted person and will speak to others with integrity and maturity as the job requires. he will teach things like magical history and basic magika to develop the students self defense. he will lvl up his students so they may do the more advanced mage powers and eventually take on the path of an elemental or a wizard, when that time comes i will need to hire an elemental to train the elementals and a wizard to train the wizards while i level myself up and become a wizard.
my corriculam is as follows:
3Aa: tactical talk. in this class you will learn to lure your foes into a position where you can have the upper hand and surprise them.
2A: basic magika. This class covers the basic spells such as fireball, bolt, mark and recall
3Ab: advanced sorcery (must be elemental or wizard) this class covers the more advanced area of sorcery from the subtle art of elemental to the more vicious art of wizardry.
1C: melee combat: this class is for all stages that magic users may be up to, it teaches the basic hoe combat skills and the best items to bind powers
2B: basic magical theory. this is where you learn this basics behind magic
3B: Advanced magical theory. this is where you learn the more advanced parts of magical theory and get a better understanding of the gods.
4D (Excursion): protect rull!. in this class (if i get permission from the owners of rull) is an excursion class where i send the students into rull at night and use their skills against monsters
5E: practical building. all magic users need to build a house in order to survive and train. this coursce is a tutorial on the basic building skills, that a mage requires.
6F: Enchanting. Enchanting is an element that mages must master to better their weapons, and so it is an essential element to the curriculum.
7G: Heroes. in this class we show all that a mage has to offer
Job Position: The Headmaster of the University Of magic
Character History:
Bracus is always looking for the opportunity to help people protect themselves from the curse that was inflicted upon his town and keep them for the dark times ahead
How you would help Rull:
Bracus is kind and a hard worker he wants to relay the information and training he has been given to others who seek education. one of my main goals as headmaster is to provide rull with an army of well trained users to fight against the evil of Zasuti.
Time:
Im on at least 3-4 hours on an average weekday and 10 hours over the course of the weekend
Interaction:
Bracus is a kind-hearted person and will speak to others with integrity and maturity as the job requires. he will teach things like magical history and basic magika to develop the students self defense. he will lvl up his students so they may do the more advanced mage powers and eventually take on the path of an elemental or a wizard, when that time comes i will need to hire an elemental to train the elementals and a wizard to train the wizards while i level myself up and become a wizard.
my corriculam is as follows:
3Aa: tactical talk. in this class you will learn to lure your foes into a position where you can have the upper hand and surprise them.
2A: basic magika. This class covers the basic spells such as fireball, bolt, mark and recall
3Ab: advanced sorcery (must be elemental or wizard) this class covers the more advanced area of sorcery from the subtle art of elemental to the more vicious art of wizardry.
1C: melee combat: this class is for all stages that magic users may be up to, it teaches the basic hoe combat skills and the best items to bind powers
2B: basic magical theory. this is where you learn this basics behind magic
3B: Advanced magical theory. this is where you learn the more advanced parts of magical theory and get a better understanding of the gods.
4D (Excursion): protect rull!. in this class (if i get permission from the owners of rull) is an excursion class where i send the students into rull at night and use their skills against monsters
5E: practical building. all magic users need to build a house in order to survive and train. this coursce is a tutorial on the basic building skills, that a mage requires.
6F: Enchanting. Enchanting is an element that mages must master to better their weapons, and so it is an essential element to the curriculum.
7G: Heroes. in this class we show all that a mage has to offer